Summary
- The GTA 6 map is estimated at ~125 km² (60 mi²), nearly twice the size of GTA 5.
- Confirmed locations include Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga.
- Fans have reconstructed the map using trailers and coordinate analysis, achieving around 90% accuracy.
- The world features over 700 enterable locations, nightclubs, shops, hotels, restaurants, transit systems, and more.
- Rockstar hasn’t released the official map yet, but it’s expected closer to launch as fan models build anticipation.
🎯 How Sizeable Is the GTA 6 Map?
While Rockstar hasn’t released the GTA 6 official map, fan reconstructions based on the official trailers and in-game footage estimate it to be nearly twice the size of GTA 5’s map, around 125 km² (60 mi²).
That’s roughly 2.5–3.5 times the size based on coordinate analysis across trailers and leaks. This makes it Rockstar’s largest map to date, spanning multiple counties, cities, swamps, islands and rural zones.
🗺️ Regions Covered in the Map
Vice City (Main Hub)
A sprawling, detailed reimagining of the Miami-inspired metropolis with multiple neighborhoods like Ocean Beach, Little Cuba, port areas, and nightlife districts.
Surrounding Areas in the State of Leonida
- Leonida Keys (parody of Florida Keys): tropical island chain south of Vice City.
- Grassrivers: swampy terrain reminiscent of the Everglades.
- Port Gellhorn: coastal decay meets broken-down glamour.
- Ambrosia: industrial town in the map’s center.
- Mount Kalaga National Park: rugged highland wilderness near the northern border.
Rockstar officially referenced this variety of urban, suburban, and natural landscapes in their second trailer and related announcements.
🔍 What the Community Is Saying
Fans on Reddit and mapping communities have been comparing leaked coordinates and trailer footage to chart the map. One fan noted that GTA 6’s map exceeds GTA 5 in both X and Y dimensions by thousands of in‑engine coordinate units. Another mapping effort put the estimated landmass at 125 km², or about 2.5× the GTA 5 area.
🧩 GTA 6 Official Map vs Fan Reconstructions
While Rockstar hasn’t published the final GTA 6 official map, they have released screenshots, trailers, and character/location profiles. These helped mapping teams create highly accurate estimations using coordinates and landmarks seen in the footage. These reconstructions could approach 90% accuracy, mirroring GTA 5 community efforts from before launch.
🏙️ Why the Map Matters
The scope of the map hints at:
- Diverse gameplay zones: city nightlife, rural roads, swamps, islands, and wilderness.
- Enterable interiors: nightclubs, shops, hotels, restaurants, the Vice City Metro, and more than 700 interactive locations.
- Evolving world post-launch: maps and cities expanding over time, similar to live service games.
✅ Summary Table
Topic | Details |
GTA 6 map size | ~125 km² / 60 mi² (approx. 2× GTA 5) |
Official map status | Not yet revealed fully |
Known regions | Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, Mount Kalaga |
Fan estimates | Based on coordinate leaks and trailer visuals |
Interactive content | 700+ enterable locations, detailed interiors |
🔮 Looking Forward
Expect Rockstar to eventually release either a detailed official map or interactive features closer to launch. Meanwhile, fan reconstructions provide a vivid look at what’s coming: a sprawling world built for exploration, heists, and seamless narrative immersion.
As the game approaches its May 2026 release, this evolving map promises to be the most ambitious and interactive Rockstar world yet.